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Interactive Sandbox
◦ Case / 2015 · Common People. Москва

Interactive Sandbox

One of our early interactive sandboxes, assembled as a test project but already fully functional at the intersection of Kinect, TouchDesigner, sand, and projection. By reshaping the surface with their hands, visitors could immediately see it turn into a living map responding to h...

Year
2015
Venue
Common People. Москва
Project / event
Common Luma
Format and technologies
sand · sandbox · projection · interactive

One of our early interactive sandboxes, assembled as a test project but already fully functional at the intersection of Kinect, TouchDesigner, sand, and projection. By reshaping the surface with their hands, visitors could immediately see it turn into a living map responding to height, form, and movement.

We took this sandbox to several club venues, so it quickly moved beyond a lab prototype. Its strength was clarity: a very simple physical gesture produced a strong visual response and engaged the audience without the need for explanation.

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